-
Release 1.2 Stable
released this
2024-07-03 18:09:35 -04:00 | 135 commits to master since this releaseAnother bug-squashing update. 1.3 will be coming with brand new features sometime within the next month.
- Created Windows install wizard
- Fixed mod entries turning invisible when importing a mod that has no name metadata
- Prevent overreaction from Firestar when psp2psarc finds a leftover file from a past failed deploy
- Fixed window icon not appearing on some menus
- Fixed Metadata Editor getting cut off if the mod description was too large
- Fixed two mods imported with the same filename getting deleted together under certain conditions
EDIT: Well, this is taking a while. Long story short, we have to re-think some of the ways we extract game data and need additional time to plan the final changes before we can say we're done with 1.3. We're a little over a week late, but I would rather do this update right than rush it out and have to wait until 1.4 to fix it.
Please pick up a Nightly build on screwgravity.net, it has an auto-updater that will inform you when the full 1.3 is out, and you'll get to test some of it's newer features. It's a big one.
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
-
firestar-1.2-any.pkg.tar.zst
700 KiB
-
firestar-1.2-noarch.rpm
726 KiB
-
firestar_1.2_all.deb
688 KiB
-
firestar_1.2_installer_windows.exe
2.5 MiB
-
firestar_dekka-1.2_portable.zip
702 KiB