7 Network.Packet Commands
Wirlaburla edited this page 2023-09-29 15:25:31 -04:00
ID Server Client Short Name Description
1 LongLocation Used for long movement and z-coordinate movement.
2 State Updates current processing state of client. Functionality removed.
3 Properties Old Property list.
4 ShortLocation X and Y movement deltas.
5 RoomChange Indication of user changing rooms, includes new location within room.
6 SessionInit Used by client to log in to a server, and server to acknowledge.
7 SessionExit Used by client to log off of a server, and server to acknowledge.
8 AppInit Usage unknown. Modifies a state machine upon being received by client.
10 PropertyRequest Request properties of Object ID.
11 DisappearActor Indicate a Drone should disappear.
12 AppearActor Indicate a Drone should appear in a room at location.
13 RegisterObjectID Associate a long Object ID with a short Object ID.
14 Text Used for room chat.
15 PropertySet Update properties of a given Object ID.
16 PropertyUpdate Update properties on the given Object ID.
17 Whisper Used for whispers.
18 Teleport New position and room of user or self.
20 RoomIDRequest Request room ID and RoomServer from a room name.
21 RoomID Associate room name with numeric room ID and RoomServer.
22 SubscribeRoom Subscribe to drone activity in room.
23 UnsubscribeRoom Unsubscribe to drone activity in room.
24 SubscribeDist Subscribe to drone activity in room based on distance. Used to check if drones can be loaded.
25 Redirect Redirect current room to new address. Superseded by REDIRID.
26 RedirectID Redirect current room to a new ID and RoomServer.
27 FingerRequest Request the state of a dynamic object for a user. Superseded by PROPSET.
28 FingerReply Properties on fingerable dynamic object. A server response to FINGREQ. Superseded by PROPSET.
29 BuddyListUpdate Add or remove a buddy from buddy list.
30 BuddyListNotify Notify if buddy went online or offline.
31 CHANNEL Change dimensions.