Unfinished I/O library to handle proprietary Playstation files for Firestar
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Open source I/O library for common PS3/PSP2 file formats.

In two parts:

Scotty

Reimplemention of Sony's psp2psarc.
: Available
🔔: To be added / Unfinished
: No plan for support

Feature PSARC Vitality4J
OS agnostic
Free (as in freedom) and open source
Can't land you in prison :)
Allows no compression 🔔
Zlib compression 🔔
LZMA compression 🔔
Creating new archives 🔔
List files and their details 🔔
Extracting entire archive 🔔
Extracting single file * 🔔
Extracting array of files * 🔔
Absolute paths 🔔
Relative paths 🔔
Custom blocksize 🔔
Multi-threading
MSELF Generation
Regex path modification
Strip paths

* with some difficulty
multithreading may be added but it's not on my priority list at the moment

June

Will handle common SCE asset formats (gxt, AT3, at9) Not here yet. TBC