Add Setting Up Repatch Reloaded
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Setting-Up-Repatch-Reloaded.md
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Setting-Up-Repatch-Reloaded.md
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**These instructions are only for PSVita and PSTV users. Vita3K users should read [todo] instead.**
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1. Download the latest Repatch_ex kernel module from [Github](https://github.com/SonicMastr/rePatch-reLoaded/releases/).
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2. Using VitaShell, install the module into your main /tai/ folder
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- Some users will have this on ur0: and others will have it on ux0:, depending on how you configured your Vita when you set up Henkaku.
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3. Open config.txt and add the following to the end (replacing ur0: with ux0: if you keep your tai plugins on the memory card):
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```
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*KERNEL
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ur0:/tai/repatch_ez.skprx
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```
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4. Save the file, then reboot your Playstation Vita or Playstation TV.
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5. Open VitaShell again and go to ux0:
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6. Create the folder "repatch" and enter it
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7. Create a folder named after your game's Title ID and enter it
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- The Title ID is the unique product SKU for your game. It varies depending on how you bought the game (digital download or cartridge) and what country you purchased it in. For cartridges, you can find the Title ID written at the bottom of the spine on the protective cover the game arrived in. Here is a reference if you need help: https://gamefaqs.gamespot.com/vita/620281-wipeout-2048/data
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- United States & Canada, Digital: **PCSA00015**
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- United States & Canada, Physical: **PCSA22003**
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- Europe & Oceania, All Versions: **PCSF00007**
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- Japan, Digital: **PCSC00006**
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- Japan, Physical: **VCJS10002**
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- South Korea, Digital: **PCSD00005**
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- Asia, Physical: **VCAS32009**
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8. Create the folder "PSP2". This is where you will place any PSARCs generated by Firestar.
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- If you want to, you may delete the original PSARCs from /app/, /patch/ and /addcont/ to save storage space, and the game will keep working as long as there is always a valid PSARC in this repatch location.
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