180 lines
6.5 KiB
Java
180 lines
6.5 KiB
Java
/*
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* Firestar Mod Manager
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* Copyright (C) 2024 bonkmaykr
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see https://www.gnu.org/licenses/.
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*/
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import static javax.swing.WindowConstants.EXIT_ON_CLOSE;
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public class MissPiggy implements ActionListener {
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JFrame frame = new JFrame();
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JPanel frameContainer;
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JPanel actionsContainer;
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JPanel descriptionContainer;
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//JPanel menuBarContainerPanel = new JPanel();
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public JMenuBar menuBar;
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public JMenu fileMenu;
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public JMenu toolsMenu;
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public JMenu helpMenu;
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//JMenuItem menuItem;
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JScrollPane modListScrollContainer;
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public JList<String/*Main.Mod*/> modList;
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private JButton toggleButton;
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private JButton moveUpButton;
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private JButton deleteButton1;
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private JButton moveDownButton;
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private JButton optionsButton;
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private JButton importButton;
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private JButton deployButton;
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private int selectedItem;
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// Initialize the main window
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public void Action(/*Main entryPoint*/) {
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// todo construct contents
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// todo display modlist
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/// DEBUG ///
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Main.Mod testModEntry = /*entryPoint*/new Main().new Mod(); //this is retarded? we're making a new object of a certain type, why the fuck do you care where it comes from? static or regardless??
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testModEntry.friendlyName = "Example Mod";
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testModEntry.game = "2048";
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testModEntry.path = "unused";
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testModEntry.version = 1;
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testModEntry.priority = 0; //might discard this in favor of the list index for simplicity
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testModEntry.loaderversion = 0;
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Main.Mods.add(testModEntry);
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Main.Mods.add(testModEntry);
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Main.Mods.add(testModEntry);
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///-/////-///
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// populate menu bar
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menuBar = new JMenuBar();
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fileMenu = new JMenu("File");
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toolsMenu = new JMenu("Tools");
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helpMenu = new JMenu("Help");
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fileMenu.add(new JMenuItem("Deploy All Mods"));
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fileMenu.add(new JMenuItem("Import Mod..."));
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fileMenu.add(new JMenuItem("Remove All"));
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fileMenu.add(new JSeparator());
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fileMenu.add(new JMenuItem("Options"));
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fileMenu.add(new JMenuItem("Quit"));
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toolsMenu.add(new JMenuItem("Edit Metadata")); // disabled if a mod is not selected from the list
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toolsMenu.add(new JMenuItem("Generate New Mod from Folder..."));
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helpMenu.add(new JMenuItem("About Firestar"));
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menuBar.add(fileMenu);
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menuBar.add(toolsMenu);
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menuBar.add(helpMenu);
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menuBar.setVisible(true);
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frame.setJMenuBar(menuBar);
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frame.add(frameContainer); // initialize window contents -- will be handled by IntelliJ IDEA
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InitializeModListInGUI(); // present mod list
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fileMenu.getItem(0).addActionListener(this);
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fileMenu.getItem(1).addActionListener(this);
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fileMenu.getItem(2).addActionListener(this);
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fileMenu.getItem(4).addActionListener(this);
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fileMenu.getItem(5).addActionListener(this);
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toolsMenu.getItem(0).addActionListener(this);
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toolsMenu.getItem(1).addActionListener(this);
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helpMenu.getItem(0).addActionListener(this);
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// display window
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frame.setSize(800, 600); // 1280 800
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frame.setTitle("Firestar Mod Manager");
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frame.setResizable(true);
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frame.setDefaultCloseOperation(EXIT_ON_CLOSE);
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frame.setLayout(new GridLayout());
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frame.setLocationRelativeTo(null);
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frame.setVisible(true);
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}
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public void InitializeModListInGUI() { // i really wanted this to be "lights, camera, action" but the code organizing kept getting stupider and stupider so i gave up
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// cleanup
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modList.clearSelection();
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modList.removeAll();
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// todo this needs fixing before we can map it to Main.Mods and finish the other functionality around it
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// add text entry for each
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int i = 0;
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System.out.println("Initializing modList to GUI with length of" + Main.Mods.size() + "units"); //debug
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while (i < Main.Mods.size()) {
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JLabel label = new JLabel(Main.Mods.get(i).friendlyName);
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label.setVisible(true);
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modList.add(label);
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//debug
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if (Main.Mods.get(i).author == null) {Main.Mods.get(i).author = "Anonymous";}
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System.out.println("Added " + Main.Mods.get(i).friendlyName + " by " + Main.Mods.get(i).author);
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i++;
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}
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}
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@Override
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public void actionPerformed(ActionEvent actionEvent) {
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if (actionEvent.getSource() == fileMenu.getItem(5)) {System.exit(0);} else
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if (actionEvent.getSource() == fileMenu.getItem(0)) {deployModGUI();} else
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if (actionEvent.getSource() == fileMenu.getItem(1)) {importModGUI();} else
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if (actionEvent.getSource() == fileMenu.getItem(2)) {removeAllGUI();} else
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if (actionEvent.getSource() == fileMenu.getItem(4)) {optionsGUI();} else
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if (actionEvent.getSource() == helpMenu.getItem(0)) {new Rowlf().displayAboutScreen();}
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}
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// Will likely split the below functions into separate classes to work with intellij GUI designer.
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public void deployModGUI() {
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// todo dialog that monitors psarc progress, handles file transfers, etc
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// could prevent closing program during this process? (may also be unnecessary)
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}
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public void importModGUI() {
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// todo call system shell to request file picker
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}
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public void removeAllGUI() {
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// todo warning dialog that nukes list when Yes is clicked
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}
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public void optionsGUI() {
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// todo settings page w/ reset switch
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}
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public void generatorGUI() {
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// todo mod packer
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}
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public void metaEditorGUI() {
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// todo tag editor
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}
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public void aboutGUI() {
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// todo about page
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}
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}
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