implement mod list load
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10
.idea/libraries/net_lingala_zip4j.xml
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10
.idea/libraries/net_lingala_zip4j.xml
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@ -0,0 +1,10 @@
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<component name="libraryTable">
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<library name="net.lingala.zip4j" type="repository">
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<properties maven-id="net.lingala.zip4j:zip4j:2.11.5" />
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<CLASSES>
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<root url="jar://$MAVEN_REPOSITORY$/net/lingala/zip4j/zip4j/2.11.5/zip4j-2.11.5.jar!/" />
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</CLASSES>
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<JAVADOC />
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<SOURCES />
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</library>
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</component>
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@ -8,5 +8,6 @@
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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<orderEntry type="library" name="org.json-1.6-20240205" level="project" />
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<orderEntry type="library" name="net.lingala.zip4j" level="project" />
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</component>
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</module>
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@ -26,7 +26,9 @@ import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.IOException;
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import java.math.RoundingMode;
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import java.nio.file.*;
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import java.text.DecimalFormat;
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import net.lingala.zip4j.*;
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import static javax.swing.WindowConstants.EXIT_ON_CLOSE;
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@ -57,38 +59,11 @@ public class MissPiggy implements ActionListener {
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private int selectedItem;
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public String priorityList;
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// Initialize the main window
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public void Action(/*Main entryPoint*/) {
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/// DEBUG ///
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Main.Mod testModEntry = new Main().new Mod(); //this is retarded? we're making a new object of a certain type, why the fuck do you care where it comes from? static or regardless??
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testModEntry.friendlyName = "Example Mod 1";
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testModEntry.description = "Example Mod 1";
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testModEntry.game = "2048";
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testModEntry.path = "/home/bonkyboo/madarao_sneaky2_square.png"; //used to test file sizes
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testModEntry.version = 1;
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//testModEntry.priority = 0; //will discard this in favor of the list index for simplicity
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Main.Mods.add(testModEntry);
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Main.Mod testModEntry2 = new Main().new Mod();
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testModEntry2.friendlyName = "Example Mod 2";
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testModEntry2.description = "Example Mod 2";
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testModEntry2.author = "Daniel Chang";
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testModEntry2.game = "2048";
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testModEntry2.path = "/home/bonkyboo/chengou.mp4";
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testModEntry2.version = 1;
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testModEntry2.loaderversion = 0;
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Main.Mods.add(testModEntry2);
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Main.Mod testModEntry3 = new Main().new Mod();
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testModEntry3.friendlyName = "Example Mod 3";
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testModEntry3.description = "Example Mod 3";
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testModEntry3.author = "John Dekka";
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testModEntry3.game = "2048";
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testModEntry3.path = "/home/bonkyboo/round2.mp4";
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testModEntry3.version = 1;
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testModEntry3.loaderversion = 0;
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Main.Mods.add(testModEntry3);
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///-/////-///
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// populate menu bar
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// populate menu bar
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menuBar = new JMenuBar();
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fileMenu = new JMenu("File");
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toolsMenu = new JMenu("Tools");
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@ -103,6 +78,8 @@ public class MissPiggy implements ActionListener {
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toolsMenu.add(new JMenuItem("Edit Metadata")); // disabled if a mod is not selected from the list
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toolsMenu.add(new JMenuItem("Generate New Mod from Folder..."));
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toolsMenu.add(new JMenuItem("Create Soundtrack Mod..."));
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//toolsMenu.add(new JMenuItem("Download Mod from URL")); // TODO: implement. move option to File menu. should be ez
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helpMenu.add(new JMenuItem("About Firestar"));
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@ -184,6 +161,13 @@ public class MissPiggy implements ActionListener {
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modList.setVisibleRowCount(Main.Mods.size());
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modList.setSelectionMode(ListSelectionModel.SINGLE_SELECTION);
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try {
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priorityList = new String(Files.readAllBytes(Paths.get(Main.inpath + "mods/index"))); //let's please stop repasting the config path over and over - refactor this if customizable inpath is implemented
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} catch (IOException e) {
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//new File();
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priorityList = "";
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}
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// add text entry for each
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int i = 0;
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/*JLabel[]*/String[] contents = new String[Main.Mods.size()];
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