Fix game crash caused by psarc not including root "data" folder and only it's contents.
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cd1d9eab3c
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@ -87,17 +87,17 @@ public class Gonzo {
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final Thread managerThread = new Thread() {
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@Override
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public void run() {
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if (!Main.wine) {
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POSIXRoutine();
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if (Main.repatch) {
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CompatibilityRoutine();
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} else {
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Win32Routine();
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FastRoutine();
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}
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}
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};
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managerThread.start();
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}
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private void POSIXRoutine() {
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private void CompatibilityRoutine() {
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// create temporary working area for asset dump
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new File(System.getProperty("user.home") + "/.firestar/temp/").mkdirs();
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@ -190,7 +190,7 @@ public class Gonzo {
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// We need to clean up the path here on Linux to avoid psp2psarc getting confused about where the hell "/" is.
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// In WINE it should see it as Z: by default, but if it's somewhere else then I don't have an elegant way of knowing what drive letter it's on, so
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// relative paths are kind of the only choice here. This can be extended to Windows too as it works there, though completely unnecessary.
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oFilesList2.add(p.replace("\\", "/").split(System.getProperty("user.home") + "/.firestar/temp/data/")[1]);
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oFilesList2.add(p.replace("\\", "/").split(System.getProperty("user.home") + "/.firestar/temp/")[1]);
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}
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//oFilesList2.forEach(System.out::println); //debug
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File oFilesListO = new File(System.getProperty("user.home") + "/.firestar/temp/list.txt");
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@ -215,7 +215,7 @@ public class Gonzo {
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try {
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System.out.println("Firestar is compiling the final build");
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consoleDisplay.append("Firestar is compiling the final build" + "\n");
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Process p = Runtime.getRuntime().exec(new String[]{"bash","-c","cd " + System.getProperty("user.home") + "/.firestar/temp/data" + ";wine ../../psp2psarc.exe create --skip-missing-files -j12 -a -i --input-file=../list.txt -o ../" + oArcTarget});
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Process p = Runtime.getRuntime().exec(new String[]{"bash","-c","cd " + System.getProperty("user.home") + "/.firestar/temp" + ";wine ../psp2psarc.exe create --skip-missing-files -j12 -a -i --input-file=list.txt -o " + oArcTarget});
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final Thread ioThread = new Thread() {
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@Override
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public void run() {
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@ -271,14 +271,14 @@ public class Gonzo {
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AllowExit();
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}
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private void Win32Routine() {
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private void FastRoutine() {
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}
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public void AllowExit() {
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scrollPane.getVerticalScrollBar().setValue(scrollPane.getVerticalScrollBar().getMaximum());
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System.out.println("\n\nYou may now close the pop-up window.");
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consoleDisplay.append("\n\n\nYou may now close the pop-up window.");
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scrollPane.getVerticalScrollBar().setValue(scrollPane.getVerticalScrollBar().getMaximum());
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frame.addWindowListener(new WindowAdapter() {
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@Override
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public void windowClosing(WindowEvent e)
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