teleportation prototyping

This commit is contained in:
Downforce Agent 2024-01-28 21:10:14 -06:00
parent 9c6d704d60
commit f33a6f2e33

View File

@ -34,11 +34,14 @@ using json = nlohmann::json;
#include "props.h"
#include "utils.h"
// Global variables used to prevent things from derailing
bool onTour = false;
std::string tourQueue[4];
std::string realLocation;
json worldsmarks;
// Global variables for tour guide
bool onTour = false; // whether or not we should process the tour routine
std::string tourQueue[4]; // list of world names to teleport to
std::string realLocation; // used to allow teleporting from users
json worldsmarks; // internal World database loaded from marks.json
std::string leader = ""; // whoever requested the current tour
int schedule = 0; // compare against system clock for timing
int tourStep = 0; // which world we're on
class QueuedPacket {
@ -185,18 +188,6 @@ void roomInit() {
rAutoMsg_t = std::thread(autoRandMessage);
}
void roomKeepAlive() {
sleep(1);
teleport(&roomsock, xPos, yPos, zPos, direction);
while (roomOnline) {
if (direction >= 360) direction += (spin - 360);
else direction+=spin;
longloc(&roomsock, xPos, yPos, zPos, direction);
sleep(keepAliveTime);
}
printf("warning: room keep alive disconnected!\n");
}
void autoRandMessage() {
int minTime = mainConf->getInt("minRandomMsgTime", 0);
int maxTime = mainConf->getInt("maxRandomMsgTime", 0);
@ -788,9 +779,24 @@ bool handleGroups(char* buffer, std::string from, std::string message) {
return false;
}
// unimplemented
// teleport using a markEntry loaded from the database
void handleTeleportRequest(internalTypes::markEntry details) {
std::cout << "info: requesting to join room \"" + details.room + "\"";
roomIDReq(&roomsock, details.room);
std::cout << "info: updating goto destination";
realLocation = details.url;
std::cout << "info: setting position at " +
std::to_string(details.position.x) + ", " +
std::to_string(details.position.y) + ", " +
std::to_string(details.position.z) + ", " +
std::to_string(details.position.yaw);
teleport(&roomsock,
details.position.x,
details.position.y,
details.position.z,
details.position.yaw);
}
// unimplemented
@ -798,21 +804,26 @@ void handleTour(std::string destination[4]) {
}
// checks performed each heartbeat for the duration of a tour
void tourCaretaker() {
}
// avoid redundant CTRL + V code in handlePhrase()
void lookUpWorldName(std::string alias, char* buffer/*replies*/) {
auto key = worldsmarks.find(alias);
if (key != worldsmarks.end()) {
std::cout << "info: found world \"" + alias + "\", teleporting.";
std::cout << "info: found world \"" + alias + "\" in database, commencing teleport.\n";
internalTypes::markEntry details;
details.name = (*key)["name"].get<std::string>();
details.url = (*key)["url"].get<std::string>();
details.room = (*key)["room"].get<std::string>();
details.position.x = (*key)["position"][0];
details.position.y = (*key)["position"][1];
details.position.z = (*key)["position"][2];
details.position.yaw = (*key)["position"][3];
sprintf(buffer, mainConf->getValue("world_not_found_msg", "Taking you there now, teleport to me!").c_str());
handleTeleportRequest(details);
}
else {
@ -859,14 +870,18 @@ bool handlePhrase(char* buffer, std::string from, std::string message) {
// using worldsmarks.find(message) if no alias present
// spit back error if both are blank
std::string alias = getValueOfIncludedName(marksLUT->get(), message);
// truncate message to get just the name
std::string truncName = message.erase(message.find("take me to "), 11);
// then perform search
std::string alias = getValueOfIncludedName(marksLUT->get(), truncName);
if (alias.length() > 0) {
std::cout << "info: found world with alias \"" + message + "\" in lookup table.\n";
std::cout << "info: found world with alias \"" + truncName + "\" in lookup table.\n";
lookUpWorldName(alias, buffer);
}
else { // we didn't find an alias, search the DB directly
std::cout << "info: no world with the alias \"" + message + "\" is in the lookup table.\n";
lookUpWorldName(message, buffer);
std::cout << "info: no world with the alias \"" + truncName + "\" is in the lookup table.\n";
lookUpWorldName(truncName, buffer);
}
return true;
@ -1060,3 +1075,22 @@ void qsend(int *sock, unsigned char str[], bool queue) {
qp->flush(0);
}
// heartbeat needed to prevent disconnects
// also used to track time
void roomKeepAlive() {
sleep(1);
teleport(&roomsock, xPos, yPos, zPos, direction);
while (roomOnline) {
// force update position to prevent a disconnect
if (direction >= 360) direction += (spin - 360);
else direction += spin;
longloc(&roomsock, xPos, yPos, zPos, direction);
// do routine checks and call scheduled events
if (onTour == true) {tourCaretaker();}
// wait until next heartbeat
sleep(keepAliveTime);
}
printf("warning: room keep alive disconnected!\n");
}