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readme.md
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readme.md
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@ -37,18 +37,15 @@ Underlined tasks are tasks currently being worked on
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- CMake
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- CMake
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- GCC
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- GCC
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- C++ header/source files from Nlohmann's JSON library
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- C++ header/source files from Nlohmann's JSON library
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- If you are compiling on an Arch-based Linux system then you can get these instantly by running `sudo pacman -Sy nlohmann-json`
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- A few Linux distributions have this library available as an installable package. Please check the repo in your package manager.
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- Otherwise you just need to put the required `json.hpp` file in your include path and make sure CMake and GCC can see it.
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- Otherwise you just need to put the required `json.hpp` file in your include path and make sure CMake and GCC can see it.
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# Building
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# Building
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## Arch Linux / endeavourOS
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## Linux, MINIX and BSD
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1. Install nlohmann-json if you haven't already: `sudo pacman -Sy nlohmann-json`
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2. Enter the root directory (where `src` is) and run `cmake -S src/ -B bin/` to create the neccessary files to compile the program.
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3. Run `cmake --build bin/` to create an executable file in the bin folder.
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4. `cd` to `bin/` and run `./p3ng0`. (Your working directory needs to be the same directory where `conf/` is located.)
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## Other Linux systems
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1. Make sure nlohmann JSON is in your INCLUDE path so your compiler can find it's headers.
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1. Make sure nlohmann JSON is in your INCLUDE path so your compiler can find it's headers.
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- On Arch Linux / endeavourOS: `sudo pacman -Sy nlohmann-json`
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- On Ubuntu / Mint / PopOS: `sudo apt-get install nlohmann-json3-dev`
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- Other systems: Install and link the library's source files manually.
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2. Enter the root directory (where `src` is) and run `cmake -S src/ -B bin/` to create the neccessary files to compile the program.
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2. Enter the root directory (where `src` is) and run `cmake -S src/ -B bin/` to create the neccessary files to compile the program.
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3. Run `cmake --build bin/` to create an executable file in the bin folder.
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3. Run `cmake --build bin/` to create an executable file in the bin folder.
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4. `cd` to `bin/` and run `./p3ng0`. (Your working directory needs to be the same directory where `conf/` is located.)
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4. `cd` to `bin/` and run `./p3ng0`. (Your working directory needs to be the same directory where `conf/` is located.)
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@ -60,6 +57,8 @@ Tourbot isn't designed for Windows right now. As such, I haven't set up the proj
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I don't use Mac and I never plan to support it, I can't help you.
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I don't use Mac and I never plan to support it, I can't help you.
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# FAQ
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# FAQ
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## When are you going to finish this?
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To quote our lord and savior John Carmack, "It will be done when it's done." I'm the only person working on this and I have a real life (crazy I know).
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## Can I copy your code?
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## Can I copy your code?
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Yes, but you have to keep the GNU GPL 3 license.
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Yes, but you have to keep the GNU GPL 3 license.
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## Where do I report bugs?
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## Where do I report bugs?
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