minor improvements

This commit is contained in:
Downforce Agent 2024-01-29 04:46:28 -06:00
parent 1201257b11
commit 3a758e1ab7

View File

@ -786,21 +786,22 @@ void handleTeleportRequest(internalTypes::markEntry details) {
std::cout << "info: requesting to join room \"" + details.room + "\"\n"; std::cout << "info: requesting to join room \"" + details.room + "\"\n";
//roomIDReq(&roomsock, details.room); //fatal error //roomIDReq(&roomsock, details.room); //fatal error
room = details.room; //room = details.room;
std::cout << "info: updating goto destination\n";
realLocation = details.url;
std::cout << "info: setting position at " + std::cout << "info: setting position at " +
std::to_string(details.position.x) + ", " + std::to_string(details.position.x) + ", " +
std::to_string(details.position.y) + ", " + std::to_string(details.position.y) + ", " +
std::to_string(details.position.z) + ", " + std::to_string(details.position.z) + ", " +
std::to_string(details.position.yaw) + "\n"; std::to_string(details.position.yaw) + "\n";
xPos = details.position.x; teleport(&roomsock, xPos, yPos, zPos, direction); // force positional update immediately
xPos = details.position.x; // remember so that the idle thread doesn't rubberband us
yPos = details.position.y; yPos = details.position.y;
zPos = details.position.z; zPos = details.position.z;
direction = details.position.yaw; direction = details.position.yaw;
std::cout << "info: updating goto destination\n";
realLocation = details.url;
std::cout << "info: done! initiating watchdog\n"; std::cout << "info: done! initiating watchdog\n";
} }