Update Network.Packet Commands
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| ID | S | C | Short Name | Description |
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| ID | S | C | Short Name | Description |
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| -- | - | - | ---------- | ----------- |
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| -- | - | - | ---------- | ----------- |
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| 1 | ✗ | ✗ | [LongLocation](Network.CMD_LONGLOC) | Used for long movement and z-coordinate movement. |
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| 1 | ✗ | ✗ | [LongLocation](Network.CMD_LONGLOC) | Used for long movement and z-coordinate movement. |
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| 2 | | | [State](Network.CMD_STATE) | Updates current processing state of client. Functionality removed. |
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| 2 | | | [State](Network.CMD_STATE) | Updates current processing state of client. Functionality removed. |
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| 3 | ✗ | ✗ | [Properties](Network.CMD_PROP) | Old Property list. |
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| 3 | ✗ | ✗ | [Properties](Network.CMD_PROP) | Old Property list. |
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| 4 | ✗ | ✗ | [ShortLocation](Network.CMD_SHORTLOC) | X and Y movement deltas. |
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| 4 | ✗ | ✗ | [ShortLocation](Network.CMD_SHORTLOC) | X and Y movement deltas. |
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| 5 | ✗ | ✗ | [RoomChange](Network.CMD_ROOMCHNG) | Indication of user changing rooms, includes new location within room. |
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| 5 | ✗ | ✗ | [RoomChange](Network.CMD_ROOMCHNG) | Indication of user changing rooms, includes new location within room. |
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| 6 | ✗ | ✗ | [SessionInit](Network.CMD_SESSINIT) | Used by client to log in to a server, and server to acknowledge. Uses old property list |
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| 6 | ✗ | ✗ | [SessionInit](Network.CMD_SESSINIT) | Used by client to log in to a server, and server to acknowledge. Uses old property list |
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| 7 | ✗ | ✗ | [SessionExit](Network.CMD_SESSEXIT) | Used by client to log off of a server, and server to acknowledge. Uses old property list. |
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| 7 | ✗ | ✗ | [SessionExit](Network.CMD_SESSEXIT) | Used by client to log off of a server, and server to acknowledge. Uses old property list. |
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| 8 | ✗ | | [AppInit](Network.CMD_APPINIT) | Usage unknown. Modifies a state machine upon being received by client. |
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| 8 | ✗ | | [AppInit](Network.CMD_APPINIT) | Usage unknown. Modifies a state machine upon being received by client. |
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| 10 | | ✗ | [PropertyRequest](Network.CMD_PROPREQ) | Request properties of Object ID. |
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| 10 | | ✗ | [PropertyRequest](Network.CMD_PROPREQ) | Request properties of Object ID. |
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| 11 | ✗ | | [DisappearActor](Network.CMD_DISAPPR) | Indicate a Drone should disappear. |
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| 11 | ✗ | | [DisappearActor](Network.CMD_DISAPPR) | Indicate a Drone should disappear. |
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| 12 | ✗ | | [AppearActor](Network.CMD_APPRACTR) | Indicate a Drone should appear in a room at location. |
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| 12 | ✗ | | [AppearActor](Network.CMD_APPRACTR) | Indicate a Drone should appear in a room at location. |
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