Updated NET.worlds.scape.World (markdown)
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@ -26,5 +26,5 @@ Note that as with all objects, there will first be an object ID, then a class ID
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| World == 13 | Boolean | Ad Cube Format Is Gif |
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| World == 13 | Boolean | Ad Cube Format Is Gif |
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| World == 13 | String | Ad Cube Base URL |
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| World == 13 | String | Ad Cube Base URL |
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| World == 13 | String | Default Ad Cube URL |
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| World == 13 | String | Default Ad Cube URL |
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| All | Explicit [[NET.worlds.core.Hashtable]] | Hashtable with room name as keys and [[NET.worlds.scape.Room]]s as values |
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| All | Explicit [[Hashtable|NET.worlds.core.Hashtable]] | Hashtable with room name as keys and [[NET.worlds.scape.Room]]s as values |
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| World == 4 | Integer | Timeout Age. 60000 and 900000 get read as 15000 |
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| World == 4 | Integer | Timeout Age. 60000 and 900000 get read as 15000 |
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