Updated Packet types (markdown)

CandyAngel 2017-12-03 19:41:34 +00:00
parent 070d5349b2
commit 605789e889

@ -8,7 +8,7 @@
| 0x06 (6) | Server/Client | SESSINIT | Used by client to log in to a server, and server to acknowledge and provider more information. Uses old-style property list |
| 0x07 (7) | Server/Client | SESSEXIT | Used by client to log off of a server, and server to acknowledge. Uses old-style property list. |
| 0x08 (8) | Server | APPINIT | Usage unknown, does not seem to be sent by client. Modifies a state machine upon being received by client. Uses new-style property list. |
| [[0x0A (10)|PROPREQ]] | Client | [[PROPREQ]] | Sent on connection to request properties (e.g. server type and protocol). May include a list of properties to request, but that functionality seems to be unused. |
| [[0x0A (10)\|PROPREQ]] | Client | [[PROPREQ]] | Sent on connection to request properties (e.g. server type and protocol). May include a list of properties to request, but that functionality seems to be unused. |
| 0x0B (11) | Server | DISAPPR | Indicate a Drone should disappear. |
| 0x0C (12) | Server | APPRACTR | Indicate a Drone should appear at a room (indicated with a u16), at x, y, z, dir. |
| 0x0D (13) | Server | REGOBJID | Associate a long Object ID with a short Object ID, to save bandwidth. These associations seem to be per connection. The object ID in the packet frame is not used for this, and is 0xFF (target connection). |