A whole lot of things I didn't feel like making separate commits for... I know.
- Added VU bars for Win-6 and paino rolls for Win-7 - Wins now start at 1 instead of 0. - Instruments now show up in the bottom line - Resizing the terminal doesn't break everything - Proper clearing - Removed the auto-centering because it sucked
This commit is contained in:
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e737780bb9
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118
src/main.cpp
118
src/main.cpp
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@ -17,11 +17,14 @@
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static char *note_name[] = { "C ", "C#", "D ", "D#", "E ", "F ", "F#", "G ", "G#", "A ", "A#", "B " };
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void updateTrack(char* name, char* type);
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void renderTrack(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi);
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void renderRows(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi);
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void renderChannels(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi);
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void renderInstruments(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi);
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char getEffectType(int i);
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static char *device = "default";
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int chanOffset = 0; int detail = 1; int vol = 100;
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int chanOffset = 0; int insOffset = 0; int detail = 2; int vol = 100; int loop_times = 0;
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bool looper = false, is_stopped = false;
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int main(int argc, char *argv[]) {
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printf("Trakker %s (with libxmp %s)\n", VERSION, xmp_version);
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@ -92,10 +95,12 @@ int main(int argc, char *argv[]) {
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xmp_start_player(c, SAMPLERATE, 0);
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updateTrack(mi.mod->name, mi.mod->type);
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while (true) {
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while (true) {
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xmp_get_frame_info(c, &fi);
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if (xmp_play_frame(c) != 0 && !is_stopped) break;
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if (!looper && fi.loop_count > 0) break;
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if (fi.loop_count > loop_times)
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if (looper) loop_times = fi.loop_count;
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else break;
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// Print Top-Right time
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mvprintw(
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@ -120,26 +125,37 @@ int main(int argc, char *argv[]) {
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if ((key = wgetch(win)) != 0) {
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vol = xmp_get_player(c, XMP_PLAYER_VOLUME);
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switch (key) {
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case KEY_RESIZE:
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werase(stdscr);
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updateTrack(mi.mod->name, mi.mod->type);
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wresize(win, LINES-2, COLS-2);
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break;
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case ' ': // Pause/Play
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time = fi.time;
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is_stopped = !is_stopped;
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break;
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case KEY_LEFT: // Move Channels Left
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if (chanOffset > 0) chanOffset--;
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if (chanOffset > 0 && detail < 7) chanOffset--;
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break;
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case KEY_RIGHT: // Move Channels Right
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if (chanOffset < mi.mod->chn-1) chanOffset++;
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if (chanOffset < mi.mod->chn-1 && detail < 7) chanOffset++;
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break;
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case KEY_UP: // Seek Up
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if (is_stopped) fi.row--;
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else xmp_set_position(c, fi.pos-1);
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if (insOffset > 0 && detail == 7) insOffset--;
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else if (detail < 7) fi.row--;
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break;
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case KEY_DOWN: // Seek Down
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if (is_stopped) fi.row++;
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else xmp_set_position(c, fi.pos+1);
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if (insOffset < mi.mod->ins-1 && detail == 7) insOffset++;
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else if (detail < 7) fi.row++;
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break;
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case KEY_PPAGE:
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xmp_set_position(c, fi.pos-1);
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break;
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case KEY_NPAGE:
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xmp_set_position(c, fi.pos+1);
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break;
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case '+':
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if (vol < 100) xmp_set_player(c, XMP_PLAYER_VOLUME, vol+=5);
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if (vol < 200) xmp_set_player(c, XMP_PLAYER_VOLUME, vol+=5);
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break;
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case '-':
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if (vol > 0) xmp_set_player(c, XMP_PLAYER_VOLUME, vol-=5);
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@ -151,11 +167,13 @@ int main(int argc, char *argv[]) {
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case '2':
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case '3':
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case '4':
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case '5':
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detail = std::atoi(key);
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case '5':
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case '6':
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case '7':
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detail = key-48;
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break;
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};
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renderRows(win, &mi, &fi);
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renderTrack(win, &mi, &fi);
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}
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if (!is_stopped) {
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@ -168,8 +186,8 @@ int main(int argc, char *argv[]) {
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pos = fi.pos;
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row = -1;
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}
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if (fi.row != row) {
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renderRows(win, &mi, &fi);
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if (fi.row != row || detail >= 6) {
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renderTrack(win, &mi, &fi);
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row = fi.row;
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fupdate = false;
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}
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@ -201,13 +219,13 @@ void updateTrack(char* name, char* type) {
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);
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}
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void renderRows(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi) {
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void renderTrack(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi) {
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werase(win);
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move(LINES-1, 0);
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wclrtoeol(stdscr);
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mvprintw(
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LINES-1, 0,
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"[%c] PAT:%02x:%02x/%02x BPM:%02u SPD:%02u CHAN:%02u/%02u VOL:%03u d%i %s",
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"[%c] PAT:%02x:%02x/%02x BPM:%02u SPD:%02u CHN:%02u/%02u INS:%02u/%02u VOL:%03u WIN:%i %s",
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is_stopped?'x':'>',
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fi->pos,
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fi->pattern,
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fi->speed,
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chanOffset+1,
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mi->mod->chn,
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insOffset,
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mi->mod->ins,
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vol,
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detail+1,
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detail,
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looper?"LOOP ":""
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);
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int view_chanOffset = chanOffset;
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int view_detail = detail;
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if (detail < 6) // Row views
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renderRows(win, mi, fi);
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else if (detail == 6) //Channel views
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renderChannels(win, mi, fi);
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else if (detail == 7)
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renderInstruments(win, mi, fi);
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refresh();
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wrefresh(win);
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}
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void renderRows(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi) {
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int dlvl;
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// Set proper sizes for channels.
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if (detail == 5) dlvl = 19;
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else if (detail == 4) dlvl = 15;
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else if (detail == 3) dlvl = 11;
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else if (detail == 2) dlvl = 7;
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else dlvl = 3;
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else dlvl = 2;
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for (int y = 0; y < LINES - 2; y++) {
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int trow = (fi->row - ((LINES - 2) / 2))+y;
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if (trow > fi->num_rows-1 || trow < 0) { continue;}
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}
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wmove(win, y, 0);
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wprintw(win, "%02X", trow);
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int coff = ((COLS - 2) % dlvl);
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int maxcol = -1;
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for (int i = chanOffset; i < mi->mod->chn; i++) {
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if (coff+(((i-chanOffset)+1)*dlvl)+dlvl > COLS) {
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if (1+(((i-chanOffset)+1)*dlvl)+dlvl > COLS) {
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maxcol = i;
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break;
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}
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wmove(win, y, coff+((i-chanOffset)*dlvl)+2);
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wmove(win, y, 1+((i-chanOffset)*dlvl)+2);
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int track = mi->mod->xxp[fi->pattern]->index[i];
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struct xmp_event event = mi->mod->xxt[track]->event[trow];
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if (i > 0 && i == chanOffset) wprintw(win, "<");
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wprintw(win, " ");
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}
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}
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view_chanOffset = chanOffset;
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view_detail = detail;
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}
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if (maxcol < mi->mod->chn && maxcol > 0) wprintw(win, ">");
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else wprintw(win, "|");
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}
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refresh();
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wrefresh(win);
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}
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void renderChannels(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi) {
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int chns = mi->mod->chn;
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for (int y = chanOffset; y < chns; y++) {
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struct xmp_channel_info cinfo = fi->channel_info[y];
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if (y > (LINES - 3)+chanOffset) break;
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wmove(win, y-chanOffset, 0);
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int cvol = (cinfo.volume * (COLS - 7)) / (64 * (vol / 100));
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wprintw(win, "%02X [", y);
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for (int c = 0; c < COLS - 7; c++) {
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if (c < cvol) wprintw(win, "#");
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else wprintw(win, " ");
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}
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wprintw(win, "]");
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}
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}
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void renderInstruments(WINDOW* win, xmp_module_info *mi, xmp_frame_info *fi) {
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int ins = mi->mod->ins;
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for (int y = insOffset; y < ins; y++) {
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if (y > (LINES - 3)+insOffset) break;
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wmove(win, y-insOffset, 0);
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wprintw(win, "%02X [", y);
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for (int c = 0; c < mi->mod->chn; c++) {
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struct xmp_channel_info cinfo = fi->channel_info[c];
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int note = (cinfo.note * (COLS - 7)) / 144;
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if (cinfo.instrument != y) continue;
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wmove(win, y-insOffset, note);
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if (cinfo.volume >= 16) wprintw(win, "#");
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else if (cinfo.volume > 0) wprintw(win, "-");
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}
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wmove(win, y-insOffset, COLS-3);
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wprintw(win, "]");
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}
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}
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char getEffectType(int i) {
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// The effect type characters are so strange to me.
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// They make absolutely no sense in why it's setup this way.
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// They make absolutely no sense in why it's set up this way.
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// Maybe I'm mega stupid right now but this is all of the IT
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// formats effects, so maybe this will cover everything enough.
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// Broken, but not crashy-broken anymore.
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