Fix effects and add Ins/Smp name view
This commit is contained in:
parent
0b2afd5b92
commit
726f1476a2
316
src/main.cpp
316
src/main.cpp
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@ -2,10 +2,12 @@
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#include <iostream>
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#include <cstdlib>
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#include <stdio.h>
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#include <map>
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#include <alsa/asoundlib.h>
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#include <xmp.h>
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#include <ncurses.h>
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#include "trakker.h"
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#include "trakker_version.h"
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#define SAMPLERATE 48000
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@ -25,19 +27,11 @@ int vOffset = 0;
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int looped = 0;
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bool stopped;
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bool loop;
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std::map<int, char> effects;
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WINDOW *dis;
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WINDOW *tab;
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void destroyWindows();
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void createWindows();
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void renderInfo(xmp_module_info *mi, xmp_frame_info *fi);
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void renderAbout();
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void renderTrack(xmp_module_info *mi, xmp_frame_info *fi);
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void renderRows(xmp_module_info *mi, xmp_frame_info *fi);
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void renderChannels(xmp_module_info *mi, xmp_frame_info *fi);
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void renderInstruments(xmp_module_info *mi, xmp_frame_info *fi);
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char getEffectType(int i);
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int main(int argc, char *argv[]) {
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int err;
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snd_pcm_t *handle;
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@ -57,13 +51,11 @@ int main(int argc, char *argv[]) {
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if (xmp_load_module(xc, argv[1]) != 0) {
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fprintf(stderr, "Failed to load Module: %s\n", argv[1]);
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exit(EXIT_FAILURE);
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}
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} else printf("Loaded Module: \"%s\"\n", argv[1]);
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struct xmp_module_info xmi;
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struct xmp_frame_info xfi;
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printf("Loading Module: \"%s\"\n", argv[1]);
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initscr();
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if (has_colors() == TRUE) {
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@ -141,6 +133,7 @@ int main(int argc, char *argv[]) {
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int row, pos;
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xmp_get_module_info(xc, &xmi);
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row = pos = -1;
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generateEffectsTable(xmi.mod);
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xmp_start_player(xc, SAMPLERATE, 0);
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int key;
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@ -176,6 +169,12 @@ int main(int argc, char *argv[]) {
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case KEY_DOWN: // Seek Down
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if (vOffset < vMax) vOffset++;
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break;
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case KEY_PPAGE:
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if (vOffset > vMin + LINES-6) vOffset-=(LINES-5);
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break;
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case KEY_NPAGE:
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if (vOffset < vMax - LINES-5) vOffset+=(LINES-5);
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break;
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case 10:
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hOffset = 0;
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vOffset = 0;
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@ -280,6 +279,7 @@ void createWindows() {
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void renderTrack(xmp_module_info *mi, xmp_frame_info *fi) {
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werase(dis);
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wclrtoeol(tab);
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mvwprintw(tab, 0, 1, mi->mod->name);
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mvwprintw(
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tab,
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@ -292,7 +292,7 @@ void renderTrack(xmp_module_info *mi, xmp_frame_info *fi) {
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);
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mvwprintw(tab, 1, COLS-10, "VOL: %i%%", vol);
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mvwprintw(tab, 1, 1, "%i/%ibpm", fi->speed, fi->bpm);
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mvwprintw(tab, LINES-2, (COLS/2)-4, stopped?"STOPPED":"PLAYING");
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mvwprintw(tab, LINES-2, (COLS/2)-4, "%s%s", stopped?"STOPPED":"PLAYING", loop?" [L]":"");
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if (display == 0) {
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renderInfo(mi, fi);
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} else if (display == 1) {
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@ -311,28 +311,32 @@ void renderTrack(xmp_module_info *mi, xmp_frame_info *fi) {
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void renderInfo(xmp_module_info *mi, xmp_frame_info *fi) {
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wattron(dis, A_BOLD);
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mvwprintw(dis, 3-vOffset, 0, "Format:");
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mvwprintw(dis, 4-vOffset, 0, "Instruments:");
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mvwprintw(dis, 5-vOffset, 0, "Channels:");
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mvwprintw(dis, 6-vOffset, 0, "Looping:");
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mvwprintw(dis, 8-vOffset, 0, "Comments:");
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mvwprintw(dis, 1-vOffset, 1, "Format:");
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mvwprintw(dis, 2-vOffset, 1, "Channels:");
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mvwprintw(dis, 3-vOffset, 1, "Looping:");
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mvwprintw(dis, 5-vOffset, 1, "Instruments:");
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mvwprintw(dis, (7+mi->mod->ins)-vOffset, 1, "Samples:");
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wattroff(dis, A_BOLD);
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mvwprintw(dis, 3-vOffset, 16, mi->mod->type);
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mvwprintw(dis, 4-vOffset, 16, "%i", mi->mod->ins);
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mvwprintw(dis, 5-vOffset, 16, "%i", mi->mod->chn);
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mvwprintw(dis, 6-vOffset, 16, loop?"YES":"NO");
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mvwprintw(dis, 1-vOffset, 16, mi->mod->type);
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mvwprintw(dis, 2-vOffset, 16, "%i", mi->mod->chn);
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mvwprintw(dis, 3-vOffset, 16, loop?"YES":"NO");
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mvwprintw(dis, 5-vOffset, 16, "%i", mi->mod->ins);
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mvwprintw(dis, (7+mi->mod->ins)-vOffset, 16, "%i", mi->mod->smp);
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if (mi->comment != NULL) {
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mvwprintw(dis, 9-vOffset, 0, "%s", mi->comment);
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for (int xi = 0; xi < mi->mod->ins; xi++) {
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mvwprintw(dis, xi+6-vOffset, 1, "[%02X] %s", xi, mi->mod->xxi[xi].name);
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}
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for (int xs = 0; xs < mi->mod->smp; xs++) {
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mvwprintw(dis, xs+(8+mi->mod->ins)-vOffset, 1, "[%02X] %s", xs, mi->mod->xxs[xs].name);
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}
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}
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void renderAbout() {
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wattron(dis, A_BOLD);
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mvwprintw(dis, 1-vOffset, 2, "======== || // || //");
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mvwprintw(dis, 2-vOffset, 2, " || || // || //");
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mvwprintw(dis, 3-vOffset, 2, " || ||// ||//");
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mvwprintw(dis, 1-vOffset, 2, "======== \\\\ // \\\\ //");
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mvwprintw(dis, 2-vOffset, 2, " || || // || //");
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mvwprintw(dis, 3-vOffset, 2, " || \\\\// \\\\//");
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mvwprintw(dis, 4-vOffset, 2, " || //==\\\\ //===|| ||\\\\ ||\\\\ //===\\\\ //===\\\\");
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mvwprintw(dis, 5-vOffset, 2, " || || || | || \\\\ || \\\\ ||===// ||");
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mvwprintw(dis, 6-vOffset, 2, " || || \\\\===|| || \\\\ || \\\\ \\\\___/ ||");
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@ -406,7 +410,7 @@ void renderRows(xmp_module_info *mi, xmp_frame_info *fi) {
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else snprintf(vol, 4, "...");
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char f1;
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if ((f1 = getEffectType(event.fxt)) != 0) snprintf(efx, 4, "%c%02X", f1, event.fxp);
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if ((f1 = effects[event.fxt]) != NULL) snprintf(efx, 4, "%c%02X", f1, event.fxp);
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else snprintf(efx, 4, "...");
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sprintf(lnbuf, "|%s %s %s %s", note, ins, vol, efx);
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for (int z = 0; z < chnsize; z++) {
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@ -465,38 +469,228 @@ void renderInstruments(xmp_module_info *mi, xmp_frame_info *fi) {
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}
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}
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char getEffectType(int i) {
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// The effect type characters are so strange to me.
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// They make absolutely no sense in why it's set up this way.
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// Maybe I'm mega stupid right now but this is all of the IT
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// formats effects, so maybe this will cover everything enough.
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// Broken, but not crashy-broken anymore.
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switch(i) {
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case 1: return 'F';
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case 2: return 'E';
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case 3: return 'G';
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case 4: return 'H';
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case 5: return 'L';
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case 6: return 'K';
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case 7: return 'R';
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case 8: return 'X';
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case 9: return 'O';
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case 10: return 'D';
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case 11: return 'B';
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case 16: return 'V';
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case 17: return 'W';
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case 27: return 'Q';
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case 29: return 'I';
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case 128: return 'M';
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case 129: return 'N';
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case 132: return 'Z';
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case 135: return 'T';
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case 137: return 'P';
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case 138: return 'Y';
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case 142: return 'C';
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case 163: return 'A';
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case 172: return 'U';
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case 180: return 'J';
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default: return 0x00;
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void generateEffectsTable(xmp_module *xm) {
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if (isPartOf(xm->type, "669")) {
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effects[96] = 'A';
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effects[97] = 'B';
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effects[98] = 'C';
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effects[99] = 'D';
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effects[100] = 'E';
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effects[126] = 'F';
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} else if (isPartOf(xm->type, "Farandole")) {
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effects[249] = '1';
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effects[248] = '2';
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effects[122] = '3';
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effects[251] = '4';
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effects[254] = '5';
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effects[4] = '6';
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effects[256] = '7';
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effects[252] = '8';
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effects[123] = '9';
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effects[250] = 'C';
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effects[15] = 'F';
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} else if (isPartOf(xm->type, "Imago Orpheus")) {
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effects[1] = '1';
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effects[2] = '2';
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effects[3] = '3';
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effects[4] = '4';
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effects[5] = '5';
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effects[6] = '6';
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effects[7] = '7';
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effects[8] = '8';
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effects[9] = '9';
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effects[10] = 'A';
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effects[11] = 'B';
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effects[12] = 'C';
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effects[13] = 'D';
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effects[14] = 'E';
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effects[15] = 'F';
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effects[16] = 'G';
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effects[17] = 'H';
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effects[18] = 'I';
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effects[19] = 'J';
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effects[20] = 'K';
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effects[21] = 'L';
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effects[22] = 'M';
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effects[23] = 'N';
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effects[24] = 'O';
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effects[25] = 'P';
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effects[26] = 'Q';
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effects[27] = 'R';
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effects[28] = 'S';
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effects[29] = 'T';
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effects[30] = 'U';
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effects[31] = 'V';
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effects[32] = 'W';
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effects[33] = 'X';
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effects[34] = 'Y';
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effects[35] = 'Z';
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} else if (isPartOf(xm->type, "S3M")) {
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effects[163] = 'A';
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effects[11] = 'B';
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effects[13] = 'C';
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effects[10] = 'D';
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effects[2] = 'E';
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effects[1] = 'F';
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effects[3] = 'G';
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effects[4] = 'H';
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effects[29] = 'I';
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effects[180] = 'J';
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effects[6] = 'K';
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effects[5] = 'L';
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effects[9] = 'O';
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effects[27] = 'Q';
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effects[7] = 'R';
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effects[254] = 'S';
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effects[171] = 'T';
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effects[172] = 'U';
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effects[16] = 'V';
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effects[8] = 'X';
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effects[141] = 'X';
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effects[14] = 'S';
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} else if (isPartOf(xm->type, "IT")) {
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effects[163] = 'A';
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effects[11] = 'B';
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effects[142] = 'C';
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effects[10] = 'D';
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effects[2] = 'E';
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effects[1] = 'F';
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effects[3] = 'G';
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effects[4] = 'H';
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effects[29] = 'I';
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effects[180] = 'J';
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effects[6] = 'K';
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effects[5] = 'L';
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effects[128] = 'M';
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effects[129] = 'N';
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effects[9] = 'O';
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effects[137] = 'P';
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effects[27] = 'Q';
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effects[7] = 'R';
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effects[254] = 'S';
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effects[135] = 'T';
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effects[172] = 'U';
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effects[16] = 'V';
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effects[17] = 'W';
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effects[8] = 'X';
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effects[138] = 'Y';
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effects[141] = 'S';
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effects[136] = 'S';
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effects[14] = 'S';
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effects[192] = 'c';
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effects[193] = 'd';
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effects[194] = 'a';
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effects[195] = 'b';
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effects[132] = 'S';
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effects[139] = 'S';
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effects[140] = 'S';
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} else if (isPartOf(xm->type, "LIQ")) {
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effects[0] = 'A';
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effects[171] = 'B';
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effects[13] = 'C';
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effects[2] = 'D';
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effects[172] = 'F';
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effects[11] = 'J';
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effects[10] = 'L';
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effects[14] = 'M';
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effects[3] = 'N';
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effects[9] = 'O';
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effects[163] = 'S';
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effects[7] = 'T';
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effects[1] = 'U';
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effects[4] = 'V';
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effects[5] = 'X';
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effects[6] = 'Y';
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} else if (isPartOf(xm->type, "Oktalyzer")) {
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effects[1] = '1';
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effects[2] = '2';
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effects[112] = '0';
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effects[113] = '0';
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effects[114] = '0';
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effects[115] = '6';
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effects[116] = '5';
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effects[156] = '6';
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effects[11] = 'B';
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effects[15] = 'F';
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effects[157] = '5';
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effects[12] = 'C';
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effects[10] = 'A';
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effects[174] = 'E';
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effects[17] = 'E';
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effects[0] = '0';
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} else if (isPartOf(xm->type, "STX")) {
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effects[15] = 'A';
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effects[11] = 'B';
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effects[13] = 'C';
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effects[10] = 'D';
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effects[2] = 'E';
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effects[1] = 'F';
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effects[3] = 'G';
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effects[4] = 'H';
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effects[29] = 'I';
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effects[0] = 'J';
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} else if (isPartOf(xm->type, "Funk")) {
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effects[121] = 'A';
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effects[120] = 'B';
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effects[122] = 'C';
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effects[123] = 'D';
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effects[124] = 'G';
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effects[125] = 'H';
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effects[0] = 'L';
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effects[12] = 'N';
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effects[127] = 'O';
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effects[14] = 'O';
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effects[15] = 'O';
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} else {
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effects[0] = '0';
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effects[1] = '1';
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effects[2] = '2';
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effects[3] = '3';
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effects[4] = '4';
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effects[5] = '5';
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effects[6] = '6';
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effects[7] = '7';
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effects[8] = '8';
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effects[9] = '9';
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effects[10] = 'A';
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effects[11] = 'B';
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effects[12] = 'C';
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effects[13] = 'D';
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effects[14] = 'E';
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effects[15] = 'F';
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effects[16] = 'G';
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effects[27] = 'Q';
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effects[181] = 'P';
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effects[17] = 'H';
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effects[21] = 'L';
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effects[164] = 'c';
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effects[33] = 'X';
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effects[20] = 'K';
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effects[25] = 'P';
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effects[29] = 'T';
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effects[146] = '4';
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effects[160] = 'x';
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effects[161] = 'x';
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effects[171] = 'F';
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}
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}
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bool isPartOf(char* w1, char* w2) {
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int i=0;
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int j=0;
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while(w1[i]!='\0'){
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if(w1[i] == w2[j]) {
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int init = i;
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while (w1[i] == w2[j] && w2[j]!='\0') {
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j++;
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i++;
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}
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if(w2[j]=='\0') {
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return true;
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}
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j=0;
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}
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i++;
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}
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return false;
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}
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