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# ClickSnd
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Firefox add-on that plays a custom sound on link click or page load
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15
click.js
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15
click.js
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var sndsrc;
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var click = new Audio();
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browser.webNavigation.onBeforeNavigate.addListener((details)=>{
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if (!details.url.startsWith("moz-extension://") && !details.url.startsWith("about:")) {
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if (click.src) click.play();
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}
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});
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browser.storage.local.get({sound: null}, function({sound}) {
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click.src = sound;
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});
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browser.storage.local.onChanged.addListener((changes)=>{
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click.src = changes.sound.newValue;
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});
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29
manifest.json
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29
manifest.json
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{
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"manifest_version": 2,
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"name": "ClickSnd",
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"version": "1.0",
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"description": "Plays a click sound when you click on a link.",
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"icons": {
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"48": "icon.png"
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},
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"background": {
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"scripts": [
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"click.js"
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]
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},
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"permissions": [
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"webNavigation",
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"storage"
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],
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"options_ui": {
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"browser_style": false,
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"open_in_tab": true,
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"page": "options.html"
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},
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"browser_specific_settings": {
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"gecko": {
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"id": "clicksnd@wirlaburla.worlio.com",
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"update_url": "https://wirlaburla.worlio.com/software/browser-addons/updates.json"
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}
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}
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}
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12
options.css
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12
options.css
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body {
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display: flex;
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justify-content: center;
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}
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#group > div {
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display: flex;
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gap: 4px;
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margin: 4px;
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}
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#test_results, #exeinput {
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flex-grow: 1;
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}
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26
options.html
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26
options.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>ClickSnd Options</title>
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<link rel="icon" type="image/png" href="images/16.png" />
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</head>
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<body>
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<table>
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<tr>
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<th rowspan="2"><img width="48" height="48" src="icon.png" /></th>
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<td><font size="5"><strong>ClickSnd</strong></font></td>
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</tr>
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<tr>
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<td>Options</td>
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</tr>
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</table>
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<hr />
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<dl>
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<dt><audio name="sndtest" src="data:audio/wav;base64,UklGRigAAABXQVZFZm10IBAAAAABAAEAgLsAAAB3AQACABAAZGF0YQQAAAAAAAAA" controls></audio></dt>
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<dt><input name="sndfile" type="file" accept="audio/*" /></dt>
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</dl>
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<script type="text/javascript" src="options.js"></script>
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</body>
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</html>
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options.js
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19
options.js
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let sndInput = document.querySelector('input[name="sndfile"]');
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let sndTest = document.querySelector('audio[name="sndtest"]');
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sndInput.onchange = function(event) {
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var reader = new FileReader();
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reader.readAsDataURL(sndInput.files[0]);
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reader.onload = function () {
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sndTest.src = reader.result;
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browser.storage.local.set({sound: reader.result});
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};
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reader.onerror = function() {
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window.alert(reader.error);
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}
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sndInput.value = "";
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}
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browser.storage.local.get({sound: null}, function({sound}) {
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sndTest.src = sound;
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});
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